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ASU to Host Third Annual Computer Game Development Academy

April 13, 2010

Angelo State University’s Department of Computer Science will host its third annual ASU Game Development Academy for High School Students June 7-9 in the ASU Math-Computer Science (MCS) Building, 2200 Dena Drive.

The three-day academy is open to 20 interested high school juniors and seniors, and will be directed by Dr. Tim Roden, head of the ASU Computer Science Department. Activities are scheduled from 8 a.m. to 3:30 p.m. each day in Room 105 of the MCS Building.

Attendees will develop games using C++ programming language and learn the basics of 3D modeling, painting and animation using Lightwave and BodyPaint 3D programs. They will also see presentations on the gaming industry and learn about the various career paths available in the industry.

Each attendee will also receive a copy of “Game Development Essentials,” Second Edition, and a game academy T-shirt. The event will also showcase the Entertainment Computing Laboratory in the MCS Building.

Admission fee for the academy is $100 per person and advance registration is required. The fee also includes lunch each day, and T-shirt sizes should be provided when registering.

ASU’s computer game development program was recently named one of the “Top 50 Undergraduate Game Design Programs” in the U.S. by the Princeton Review.